Alpha 9 Update: New Block changes
Reaper's Swing » Devlog
Updated how blocking works now:
- Block - takes guard meter now
- if run out of guard meter guard will break and are vulnerable
- Guard meter will recharge up to 1 block if not taking block damage
- Guard Release = block (hold) + dash, always consumes all meter if it hits
- 2 forms of guard release, both with same input ^!
- normal (break guards)
- 1 bar break most guards = 25 damage
- 2 bars break boss guard = 50 damage
- 4 bars ^ + 100 damage
- counter-hit (unblockable)
- 1 bar = 50 damage
- 4 bar = 200 damage
- normal (break guards)
Files
soul-hunter-win.zip 850 MB
Version 84 69 days ago
Get Reaper's Swing
Reaper's Swing
Devil May Cry inspired action game
Status | In development |
Author | soulhunterdev |
Genre | Action, Adventure |
Tags | 3D, Indie, Singleplayer, Unreal Engine |
More posts
- Alpha 8 Update: New control scheme79 days ago
- Alpha 7 Update: New Control Scheme89 days ago
- Alpha 6.3 released - new soul input systemMar 27, 2025
- Alpha 6.2 Wolf - new weapon switchingMar 21, 2025
- Alpha 6.1 WolfMar 12, 2025
- Alpha 6 Wolf fixesFeb 22, 2025
- Alpha 6 update, new wolf soul added!Feb 21, 2025
- More Alpha 6 updates and fixesJan 18, 2025
- Alpha 6 updates and fixesJan 07, 2025
Leave a comment
Log in with itch.io to leave a comment.